Skip to content

Development

This section covers the engine's internals for anyone contributing to or extending the workflow engine codebase. Whether you're fixing a bug, adding a new handler, or exploring the architecture, you'll find the technical deep-dives here.

  1. Architecture -- Engine internals, event-driven design, handler registry
  2. Testing -- Unit tests, E2E tests, debugging
  3. Adding Handlers -- How to extend the engine with new execution handlers
  4. E2E Playbooks -- Writing E2E test playbooks using the PlaybookExecutor pattern