Development
This section covers the engine’s internals for anyone contributing to or extending the workflow engine codebase. Whether you’re fixing a bug, adding a new handler, or exploring the architecture, you’ll find the technical deep-dives here.
- Architecture – Engine internals, event-driven design, handler registry
- Testing – Unit tests, E2E tests, debugging
- Adding Handlers – How to extend the engine with new execution handlers
- E2E Playbooks – Writing E2E test playbooks using the PlaybookExecutor pattern